AI Insights · Timothy · July 2021
Top 5 Boat Games on Unified Platform in Ecuador, Q2 2021
Explore the performance trends of the top 5 boat games in Ecuador during Q2 2021, featuring insights on downloads, revenue, and active users.
During the second quarter of 2021, the boat games category in Ecuador saw varied performance among the top five applications on the unified platform. Here’s a look at how each app fared, based on data from Sensor Tower.
Battle Warship: Naval Empire experienced fluctuations in its weekly revenue, peaking at around $183 in early May before seeing a general decline towards the end of June, finishing with approximately $80. The app's weekly downloads saw a significant drop from 1.3K in mid-April to just 115 by the end of June. Meanwhile, its active users showed a slight recovery in June, rising from 1.4K to nearly 2K.
Battle of Warships: Naval Wars maintained a consistent download rate, with numbers hovering around the 700-900 range throughout the quarter. However, its weekly revenue saw a dip in June, reaching as low as $8, before recovering slightly to $25. The app's active user base remained strong, starting at 3.7K and ending the quarter at 3.2K.
Battle Bay showed a minimal download activity, with occasional spikes, such as reaching 61 downloads in mid-June. Its revenue was similarly modest, with a peak of $71 at the start of the quarter, followed by fluctuations, closing at around $23. The active users declined from 265 in March to 101 by the end of June.
Sea Port: Cargo Ships Harbor saw a steady revenue stream, maintaining around $6-$9 per week. The download numbers showed a downward trend from 78 in mid-April to 24 by the end of June. Active users followed a similar pattern, dropping from 150 to 98 over the quarter.
Finally, Virtual Regatta Inshore had consistent but low weekly revenue, mainly around $2-$4. However, the app did not record any downloads or active users during this period.
For more insights into these trends, visit Sensor Tower.